Recomp Slowing down to speed up Before-and-after CPU and GPU numbers for 20 games on nine systems, from NES to the original Xbox.
XboxLLR Introducing XboxLLR with Blinx and Jet Set Radio Future as its first two PC titles Blinx and Jet Set Radio Future share one native Xbox engine, with ultrawide gameplay, higher resolutions and game-specific mods. Plus real Xbox dashboard footage.
Recomp Decomps & Recomps in 2026 Neither approach guarantees accuracy, modding potential, or preservation. What matters is how developers use these tools.
Mega Man X Megaman X: Boss Rush A new endless Boss Rush for Mega Man X Recompiled: two Mavericks at once, solo or with X and Zero in co-op, a fourth entry on the title menu, and native-looking meters, results and high score.
Rocket Knight Adventures Rocket Knight Adventures, Recompiled Konami's 1993 Genesis platformer now runs as a native static recompilation with adaptive widescreen on by default, rewind, visual save states and a launcher. Version 1.0.0 is out now for Windows and Linux; bring your own ROM.
Recompilation The Future of Game Preservation is Decomp-Annotated-Recomps Retro preservation treats recompilation and decompilation as rivals. They produce different things — infrastructure and understanding — and the work worth watching uses both.